QuickTime 4 API Documentation

3D Graphics Programming with QuickDraw 3D 1.5.4

Previous | QD3D Book | Overview | Chapter Contents | Next |

Destination Blending Values

When a drawing engine's transparency blending function is set to the value kQABlend_OpenGL , the state variable kQATagGL_BlendDst must be set to a value to indicate the red, green, blue, and alpha destination blending factors. You can use these constants to define the destination blending factors.

#define kQAGL_DestBlend_XXX                         0

Constant descriptions

kQAGL_DestBlend_XXX
 

© 1997 Apple Computer, Inc.

Previous | QD3D Book | Overview | Chapter Contents | Next |